The Latest Update for Oculus Debug Tool

  • 17 November 2022

Oculus Debug Tool has been updated with support for Oculus Rift CV1 and custom resolutions. Additionally, a fix has been implemented for an issue where some games would not start up correctly. Finally, support for supersampling has been added.

Oculus has just released an update to its Oculus Debug Tool (ODT), bringing a host of new features and improvements. First and foremost, the update enables the tool to work with the latest Oculus Rift firmware, which supports Asynchronous Timewarp (ATW) and Asynchronous Spacewarp (ASW). ATW and ASW are two of the key features that make the Oculus Rift so immersive, and the ability to use them with the Oculus Debug Tool will allow developers to get even more out of their Rift experience. Other improvements in the update include support for setting the refresh rate of the Rift display, and the ability to force the Rift into Direct Mode, which bypasses the need for extra drivers and improves performance. There are also a number of bug fixes included in the update, so if you've been having any issues with the Oculus Debug Tool, be sure to update to the latest version.

Overall, Oculus Debug Tool is an essential tool for any developer working with the Oculus Rift, and the latest update makes it even more powerful and useful. If you're not already using it, be sure to check it out, and if you are, be sure to update to the latest version.

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